Vaerah Vahrokha
Minmatar Brutor tribe
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Posted - 2010.02.19 08:42:00 -
[1]
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Somewhat, CCP could script it to on disconnect ping the source IP. If it replies, you're out of luck.
Of course this isn't to good of an idea as you could just block ICMP or if your game crashed you would still reply.
Besides an added cost of bandwidth for CCP (they are incredibly exaustive about saving any droplet of band), all you'd prove with the test is that:
- A socket and a protocol which are not those used by the game are working. Doh.
- The guy is bad and does not know to disable remote ping, with the possible consequences.
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Get a decent internet connection or do not play multiplayer games. It works like this in every other online multiplayer game. You lag, you lose.
Yes, you lose 20 silver in repairs, great loss compared to EvE.
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You make the sad mistake of assuming EVE is the only multiplayer game you can actually lose stuff in.
Other players having an awful internet connection isn't and should never be my problem.
You pretending to be all perfect and hard inside should never be their or CCP's problem either.
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If I am fighting someone and i get a disconnect I die.
If i have been recently in any aggression i will stay 15 minutes in space when i disconnect.
Yet when i jump through a gate and exactly at that moment happen to have a *cough* disconnect i am invulnerable.
That's a game limitation, due to a full reset of the situation after any inter-system jump. It has to be some mega-obscure extra-ancient code, of the kind that CCP's programmers fear just to be vaguely mentioned in their worst nightmares :D
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You know, the fun thing is every time I had a legitimate disconnect I got tackled and killed, since apparently it takes the server some time to realize I've dropped and I'll still be there when my gatecloak expires.
Even with a manual TCP keep alive (and more with the default one, not sure if EvE uses it), there's a timeout before you are recognized as disconnected and that timeout is quite appreciable.
Also, I don't think it makes economic sense for CCP to go and risk breaking their already shaky old code (and break the game for all and for months, like for the laaaaag PvP) to make so that 1 ship every 1000 is not spared a blob camp.
- Auditing and consulting
Before asking for investors, please read http://tinyurl.com/n5ys4h and http://tinyurl.com/lrg4oz
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Vaerah Vahrokha
Minmatar Brutor tribe
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Posted - 2010.02.19 11:30:00 -
[2]
If you are in a roaming gang you are in a light, quick force. Don't expect to alpha freigthers and similar.
Or bring more forces - you know they manage to alpha the big stuff even in hi sec.
Or bring a ship with probes.
It's definitely a mirror copy of the mission forum cry threads about people not adapting to the game and screaming nerf at ninjas and can flippers and demanding the game to be changed to suit their "fairness" agenda.
Game's being unfair for both categories, that looks like EvE is balanced against both the "factions" in the end. - Auditing and consulting
Before asking for investors, please read http://tinyurl.com/n5ys4h and http://tinyurl.com/lrg4oz
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